Examples: Shift to run space to jump
If I can, where do I place it?
Is it a local script?
A regular Script?
I've tried making one using a script in the ServerScriptService and it's not working out for me.
Thanks for helping in advance. :)
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) if game.GamePassService:PlayerHasPass(player,--GP HERE) then --i PUT MY CODE HERE end) end)
Yes, of course, but you'll need a RemoteFunction to return whether you own the game pass from a LocalScript. The jump Bindable should also be disabled. You can also view this for some extra knowledge.
LocalScript in StarterCharacterScripts
local me = game.Players.LocalPlayer local char = me.Character or me.CharacterAdded:Wait() local humanoid = char:WaitForChild("Humanoid") local RemoteFunction = script:WaitForChild('RemoteFunction') local UserInputService = game:GetService('UserInputService') local canJumpAndRun = RemoteFunction:InvokeServer() -- Invokes the remote function that return whether you own the game pass -- only checks when they load though, so if they buy it after, they'll need to reset. local ContextActionService = game:GetService('ContextActionService') ContextActionService:UnbindAction("jumpAction") local maximizedWalkSpeed = 30 local defaultWalkSpeed = 16 UserInputService.InputBegan:Connect(function(input) -- Something was pressed if input.KeyCode == Enum.KeyCode.Space then -- Will need a loop to check if we're holding to keep jumping humanoid.Jump = (canJumpAndRun and true or false) elseif input.KeyCode == Enum.KeyCode.LeftShift then humanoid.WalkSpeed = (canJumpAndRun and maximizedWalkSpeed or defaultWalkSpeed) end end) UserInputService.InputEnded:Connect(function(input) -- Key up if input.KeyCode == Enum.KeyCode.LeftShift then humanoid.WalkSpeed = defaultWalkSpeed end end)
In a Script inside of the LocalScript
local RemoteFunction = Instance.new("RemoteFunction", script.Parent) local GamePassService = game:GetService('GamePassService') local GamePassId = 100000 function RemoteFunction.OnServerInvoke(player) return GamePassService:PlayerHasPass(player, GamePassId) end