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How do I fix this equip event? I can't fix this no matter how many times I try.

Asked by
Lopous 1
6 years ago

So I've tried and tried and tried to fix this, but I have no idea how. I've asked TehIcyStar to help me, but this is all he could manage. The goal is to make it look like this https://cdn.discordapp.com/attachments/225572345631342592/414789154774450186/unknown.png but nothing happens. Instead I just get this https://cdn.discordapp.com/attachments/225572345631342592/414789268477837314/unknown.png here is the TagClean/Sword itself. I'm not good with words, but this is what I can manage to say and do.

r = game:service("RunService")
local UIS = game:GetService("UserInputService") -- grabs userinputservice


local damage = 2

local tagcleanable = false --variable for when player can press T to tagclean


local slash_damage = 2 --The punch is 3 because its is normal attack
local lunge_damage = 4 --Its by 5 when it gets stronger

sword = script.Parent.Handle
Tool = script.Parent



function blow(hit)
    local humanoid = hit.Parent:findFirstChild("Humanoid")
    local vCharacter = Tool.Parent
    local vPlayer = game.Players:playerFromCharacter(vCharacter)
    local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
    if humanoid~=nil and humanoid ~= hum and hum ~= nil then
        tagHumanoid(humanoid, vPlayer)
        humanoid.Health = humanoid.Health - damage
        wait(1)
        untagHumanoid(humanoid)
    end
end


function tagHumanoid(humanoid, player)
    local creator_tag = Instance.new("ObjectValue")
    creator_tag.Value = player
    creator_tag.Name = "creator"
    creator_tag.Parent = humanoid
end

function untagHumanoid(humanoid)
    if humanoid ~= nil then
        local tag = humanoid:findFirstChild("creator")
        if tag ~= nil then
            tag.Parent = nil
        end
    end
end


function attack()
    damage = slash_damage
    local anim = Instance.new("StringValue")
    anim.Name = "toolanim"
    anim.Value = "Slash"
    anim.Parent = Tool
end

function lunge()
    damage = lunge_damage


    local anim = Instance.new("StringValue")
    anim.Name = "toolanim"
    anim.Value = "Lunge"
    anim.Parent = Tool





    wait(.25)
    swordOut()
    wait(.25)

    wait(.5)
    swordUp()

    damage = slash_damage
end

function swordUp()
    Tool.Handle.CanCollide = false
    Tool.GripForward = Vector3.new(-1,0,0)
    Tool.GripRight = Vector3.new(0,1,0)
    Tool.GripUp = Vector3.new(0,0,1)
    Tool.Handle.CanCollide = true
end

function swordOut()
    Tool.Handle.CanCollide = false
    Tool.GripForward = Vector3.new(0,0,1)
    Tool.GripRight = Vector3.new(0,-1,0)
    Tool.GripUp = Vector3.new(-1,0,0)
    Tool.Handle.CanCollide = true
end

function swordAcross()
    -- parry
end


Tool.Enabled = true
local last_attack = 0
function onActivated()

    if not Tool.Enabled then
        return
    end

    Tool.Enabled = false

    local character = Tool.Parent;
    local humanoid = character.Humanoid
    if humanoid == nil then
        return 
    end

    t = r.Stepped:wait()

    if (t - last_attack < .2) then
        lunge()
    else
        attack()
    end

    last_attack = t

    wait(.5)

    Tool.Enabled = true
end


function onEquipped()
    tagcleanable = true
end

UIS.InputBegan:connect(function (input, _) -- recognizes input is being given
    if input.KeyCode == Enum.KeyCode.T and tagcleanable then -- checks to see if the key pressed was the 'T' key
    print("KeyPressed!!!")
        game.ReplicatedStorage.TagOut:FireServer() -- send server the message to tag out
print("Sent message to server")
    end
end)


script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)
script.Parent.Unequipped:connect(function ()
    tagcleanable = false
end)


connection = sword.Touched:connect(blow)



TagClean Script

local ChatService = game:GetService("Chat")


game.ReplicatedStorage.TagOut.OnServerEvent:connect(function (plyr)
    if plyr then
        if plyr.Character then
            ChatService:Chat(plyr.Character.Head, "Tag", "Blue")
        end
    end
end)

i even have the Tagout at ReplicatedStorage where it's supposed to be. Thanks if you manage to help. You'll be my hero.

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