Hello,
So in my model, I want to put a model popup script where the model will popup when a user joins.
Here it is:
local wat=678054912 script.Parent=game.ServerScriptService local market=game:GetService("MarketplaceService") for i,v in pairs(game.Players:GetChildren()) do if not market:PlayerOwnsAsset(v,wat) then market:PromptPurchase(v,wat) end end game.Players.PlayerAdded:connect(function(player) if not market:PlayerOwnsAsset(player,wat) then market:PromptPurchase(player,wat) end end) while wait(300) do for i,v in pairs(game.Players:GetChildren()) do if not market:PlayerOwnsAsset(v,wat) then market:PromptPurchase(v,wat) end end end
I want to put it in a BoolValue so when it is enabled, it will play the script, but if it isn't it wont.
I have tried this
if game.Workspace.Value.Value == true then
But nothing has been working.
Any help, thanks.