I have this problem where my sounds did not play in game but in studio. So i searched the wiki and apparently there is a feature to preload.
I tried:
:Preload(ASSET ID) --To sounds
and also
PreloadAsync({game.StarterPack:WaitForChild("Intermission"),game.Workspace:WaitForChild("Bus"):WaitForChild("StartTheBus").Script.BusIdle)}
And none worked. No errors, nothing in the output. How do I fix this? Without sounds the game is just bad.