Im trying to make a store script using FE , I got everything working but the cloning of the product bought , the problem is the script for the Remote Event triggering isnt working with FindFirstChild() with parameters
Eg :- (RemoteEvent inside of ReplicatedStorage / Script for RemoteEvent inside of ServerScriptStorage)
local RemoteEvent = game:GetService("ReplicatedStorage").RemoteEvent RemoteEvent.OnServerEvent:Connect(function(player) print(game.Players:FindFirstChild(player)) end)
Output is :-nil
yet this code works in other Events
but if I refer to the player directly e.g my username then it works :-
local RemoteEvent = game:GetService("ReplicatedStorage").RemoteEvent RemoteEvent.OnServerEvent:Connect(function(player) print(game.Players:FindFirstChild("ElementalEnder9")) end)
I apologise for my bad explaining skills
The passed "player" argument is the player itself, so no need to find it in players again , just do this :
local RemoteEvent = game:GetService("ReplicatedStorage").RemoteEvent RemoteEvent.OnServerEvent:Connect(function(player) print(player) end)
This was an example script , the real script involves stringValues being passed through the client to server , if I try to find a child by the Values name , I get nil
as the output but if I just print the child I get the correct output and if try to print the item Im trying to find I still get nil
E.g :-
local Event = game:GetService("ReplicatedStorage").Stores.JacksFishing.Dropper Event.OnServerEvent:Connect(function(player ,I1N) -- I1N is Value for Item Name print(game.ReplicatedStorage.Stores.JacksFishing.Items:FindFirstChild(I1N)) -- Output as nil local Item1 = game.ReplicatedStorage.Stores.JacksFishing.Items:FindFirstChild(I1N):Clone() -- Output as `attempt to index a nil value` Item1.Parent = game.Workspace print(I1N) -- Output as Item Name end)
I hope I've explained better this time and thanks for responding really soon !