The title should be self explainatory.
The code is in a local script. and I already know that it is not FE blocking it.
Here is the code:
local mouse = game.Players.LocalPlayer:GetMouse() --game.Players.LocalPlayer.CharacterAdded:Wait() game:GetService("RunService").RenderStepped:Connect(function() if game.Players.LocalPlayer.Character then game.Workspace[game.Players.LocalPlayer.Name].Humanoid:MoveTo(mouse.Hit.p) end end)