I don't know if this is a problem on roblox's part or my own. However I have been trying to make these animations load in game. I am using a local script that loads the animations and fires a remote event. This all works fine in studio, and in "Local Server" test with Filtering Enabled. However it is not loading my animations in game.
script.Parent.Parent.Activated:connect(function() local toggle1 = false local load = script.Parent.Parent.Parent:WaitForChild("Humanoid"):LoadAnimation(script.Parent.Drink) if toggle1 == false then wait() load:Play() wait(1) while wait() do for i = 1, 100 do script.Parent.Parent.Parent:WaitForChild("Humanoid").HeadScale.Value= script.Parent.Parent.Parent:WaitForChild("Humanoid").HeadScale.Value + 0.3 break end game.ReplicatedStorage.Anim:FireServer() end end end)
(I exported and own the animations, just fyi)
Here is the console error
(https://media.discordapp.net/attachments/413516391837204480/413516456207187978/2018-02-14.png?width=934&height=301)
Without context, this may seem like a weird error, however stupid me figured out I need to upload the animations through my group in order to play them. Since the author is under my group games.