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Will datastore saving limit me on how many players I can have in my game?

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trecept 367 Moderation Voter
6 years ago

I'm pretty sure the answer is yes, but I just want to make sure. I was hoping on having 24 player games, but with saving quite a few stats and different things, i'm not sure if that'll limit me. Also, how do I save every 1 minute? I'm pretty sure I don't use a while wait(60) do loop then save the data, do I?

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No because the datastore access is based on the player count http://wiki.roblox.com/index.php?title=Data_store Simnico99 206 — 6y

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Answered by 6 years ago

Technically, the less players you have in your game, the more datastore requests you can have per-player. But the data-saving is based on player count as well, so it shouldn't be that huge of an issue.

Generally, you shouldn't need to save data that often. Normally you can keep to saving data when players leave, and load data when players join.

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Answered by 6 years ago

First off, no. Next, to load and save your time just simply insert a value in the player and then add 1 to it via a loop. Just load it with PlayerAdded and save it when PlayerLeave.

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