Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

This IntroGui only works in studio but not in game? Gets stuck on screen?

Asked by 6 years ago

This seems to only work in Studio but not in game. Here is the script:


local Back2 = script.Parent.Background2 local BarHold = script.Parent.BarFrame local Loadbar = script.Parent.BarFrame.barLoad local LogoSp = script.Parent.LogoSpin local Nam = script.Parent.BoiNOi local PlayBut = script.Parent.PleyBut local barloading = false local canSpin = false local blr = game.Lighting.Blur local canPlay = false blr.Size = 50 function playClicked() Nam.TextTransparency = 1 PlayBut.TextTransparency = 1 Nam:TweenPosition(UDim2.new(0.329, 0,-2, 0),"In","Quad",1.5) PlayBut:TweenPosition(UDim2.new(0.455, 0,1, 0),"In","Quad",1.5) wait(1) Back2:Remove() for g = 50,0,-5 do wait(.01) blr.Size = (g) end end function onStart() repeat wait() until Back2 blr.Size = 56 Nam.TextTransparency = 1 PlayBut.TextTransparency = 1 LogoSp.ImageTransparency = 1 LogoSp:TweenPosition(UDim2.new(0.403, 0,0.302, 0),"In","Quad",.5) PlayBut:TweenPosition(UDim2.new(0.455, 0,1, 0),"In","Quad",1.5) Nam:TweenPosition(UDim2.new(0.329, 0,-2, 0),"In","Quad",.5) Back2.Position = UDim2.new(0,0,0, 0) Loadbar.Size = UDim2.new(0, 4,0, 35) wait(.1) barloading = true if barloading == true then repeat wait() until Loadbar wait(.1) Loadbar:TweenSize(UDim2.new(0, 111,0, 35),"Out","Quad",1) wait(1) Loadbar:TweenSize(UDim2.new(0, 248,0, 35),"Out","Quad",1) wait(1.5) Loadbar:TweenSize(UDim2.new(0, 427,0, 35),"Out","Quad",1) barloading = false end wait(2) BarHold:TweenPosition(UDim2.new(1, 0,0.85, 0),"Out","Quad",1) wait(2) if barloading == false then canSpin = true print("Can spin = true") if canSpin == true then repeat wait() until LogoSp print("about to spin") LogoSp.ImageTransparency = 0 for i = 1,120,1 do wait(0.01) LogoSp.Rotation = LogoSp.Rotation + 20 if i == 120 then canSpin = false repeat wait() until LogoSp and Nam and PlayBut LogoSp.Rotation = 0 wait(1) LogoSp:TweenSize(UDim2.new(0, 121,0, 123),"In","Quad",1) LogoSp:TweenPosition(UDim2.new(0.437, 0,0.37, 0),"In","Quad",1) wait(2) LogoSp:TweenPosition(UDim2.new(0.403, 0,1, 0),"Out","Quad",1) wait(2) Nam.TextTransparency = 0 Nam:TweenPosition(UDim2.new(0.329, 0,0, 0),"In","Quad",1.5) wait(1) PlayBut.TextTransparency = 0 PlayBut:TweenPosition(UDim2.new(0.455, 0,0.478, 0),"In","Quad",1.5) canPlay = true if canPlay == true then if Nam.TextTransparency == 0 and PlayBut.TextTransparency == 0 then PlayBut.MouseButton1Click:connect(playClicked) end end end end end end end onStart()
0
Is this a script or a local script? UgOsMiLy 1074 — 6y
0
local. TheLightningRises 56 — 6y
0
in game press F9 to bring up dev Console and look for the error TheScriptKing 102 — 6y
0
Just a random suggestion: Try putting the playClicked script and it's connection into its own script. ax_gold 360 — 6y
0
Will, do but, anyone else? TheLightningRises 56 — 6y

Answer this question