I'm making a game where quite a lot of jumping is needed, but infinite jump ruins the experience for others. I don't know how to stop infinite jumping without making jumping weird for other players. Any way to prevent?
You could use HumanoidStateType and change the humanoid’s JumpPower to 0 when someone jumps. You can then change the JumpPower back to normal when the player lands.
I’d give an example script but I never used HumanoidStateType and I’m on mobile. Hope this helped anyways though!