I've tried for hours but I really don't get it. I watched AlvinBlox's, SnakeWorl's and ScriptGuider's videos on RemoteEvents. The code I wrote creates a pet (Part with mesh) from the client, I want it to be visible to all players, not just the client it was created on. Can someone please help me?
Script is in StarterGui
Code:
local plr = game.Players.LocalPlayer local petname = game.Players.LocalPlayer.Pet.PetName.Value local mesh = game.ReplicatedStorage:FindFirstChild(petname) -- local fly = game.Players.LocalPlayer.Pet.DoesItFly.Value ------------------------------------------------------------- wait(2) local part = Instance.new('Part', workspace[plr.Name].Torso) part.CanCollide = false part.Anchored = true part.Size = Vector3.new(1,1,1) mesh:Clone().Parent = part local direction = CFrame.new(part.Position, plr.Character['Left Leg'].Position).lookVector local increment = direction * 4 while true do wait() part.CFrame = game.Workspace[plr.Name]['Torso'].CFrame + (direction * increment) + Vector3.new(-5,0,0) part.Rotation = game.Workspace[plr.Name]['Torso'].Rotation + (direction * increment) + Vector3.new(-1,-2,increment) end