This script will work if Loid is sized 1x1x1 but the join brick just needs to exist. This script will create a general hollow circle but the outer rim of this circle is not smooth.
local loid = workspace.Loid local join = workspace.Join for i = 0, 359 do local newLoid = loid:Clone() newLoid.Parent = workspace join.CFrame = CFrame.new(loid.Position) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0.5,0,0.5) newLoid.CFrame = join.CFrame * CFrame.new(0.5,0,-0.5) loid = newLoid wait() end join:Destroy()
Would there be any solution to make the transition between every new brick/loid placed smooth with no gap in between them?