When I call the function with via mouse, it creates multiple clones instead of one clone, how to fix this?
--Variables local player = game.Players.LocalPlayer local mouse = player:GetMouse() local goodfarm = game.ServerStorage.GoodFarm local badfarm = game.ServerStorage.BadFarm local Farm = game.ServerStorage.Farm local Debounce = false local found = game.ServerStorage:FindFirstChild("GoodFarm") local found2 = game.ServerStorage:FindFirstChild("BadFarm") local ClonedFarm = nil --Move Part to Mouse Position Always while true do print(mouse.Target) --Good if mouse.Target == game.Workspace.Island then mouse.TargetFilter = goodfarm badfarm.Parent = game.ServerStorage if found then goodfarm.Parent = workspace end goodfarm.Position = mouse.Hit.p --Problem | -- \/ mouse.Button1Down:connect(function() Debounce = true Farm:Clone().Parent = workspace return end) end --Bad if mouse.Target == game.Workspace.Water then goodfarm.Parent = game.ServerStorage mouse.TargetFilter = badfarm if found2 then badfarm.Parent = workspace end badfarm.Position = mouse.Hit.p end if Debounce == true then goodfarm.Parent = game.ServerStorage badfarm.Parent = game.ServerStorage break end wait() end