Towers being created by cloning, how can I fix this?
--Variables
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local Part = game.Workspace.Farm:Clone()
Part.Parent = game.Workspace
Part.Anchored =true
--Move Part to Mouse Position Alwa
while true do
Part.Position = mouse.Hit.p
wait()
--Places Part at Mouse Position.
mouse.Button1Down:connect(function()
local Partt = Part:Clone()
Partt.Parent = game.Workspace
Partt.Anchored = true
Partt.Position = mouse.Hit.p
wait(5)
Partt:Destroy()
end)
end