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Would StreamingEnabled allow me to build a large, detailed map?

Asked by 6 years ago

So first off, I hate using TeleportService. I personally think that it ruins the player's experience.

I am working on a large scale map with very detailed architecture, and I was wondering if using StreamingEnabled would allow me to build places with parts that are about 500K +. But I am worried if Streaming is still buggy (I remember back in 2015, AR (Apo rising) was using Streaming, and it lagged my computer every single time the world generated in front of me. Also, would the game still be compatible with FE?

Thanks...

-TB

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Answered by 6 years ago
Edited 6 years ago

Streaming does help with lag issues. It basically does not load up some parts if it is not required to. However, all your local scripts will have to be modified a bit. Almost all of them will require wait service. Currently I have around 79k. It seems to be working fine but yea.

I am pretty sure it is compatible. FE, I believe mostly deals with scripts. Anyway, my knowledge in Rbx Lua is limited so I might be wrong.

Overall, it is a good idea. I plan on using it too for creating my game. I still will need to use teleport service but yea.

But even with it turned on, you will always face lag

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