The code below is when the mouse is clicked it will clone that part at the mouses position. But I need help to make a X,Y,Z for a while loop that moves the part to the mouses position, specifically, how to make a Z axis for the Model.
local Part =game.Workspace.Model playerMouse = game.Players.LocalPlayer:GetMouse() playerMouse.Button1Down:connect(function(Hit) local Part2 = Part:Clone() Part2.Parent = game.Workspace Part2:MakeJoints() local x = playerMouse.Hit.X local y = playerMouse.Hit.Y local z = playerMouse.Hit.Z Part:MoveTo(Vector3.new(x,y,z)) end)