I have a player entered event, and I want to display someone's name joining on a text gui and then have it fade out.
here's what i got so far that doesn't work
function playerAdded(player) --the event wait(.1) game.Lighting.Sound:Play() game.StarterGui.playerjoined.Frame.TextBox.Text = player.Name.. " has joined" -- the message wait(5) for i=0,1, .1 do game.StarterGui.playerjoined.Frame.TextBox.TextTransparency = (i) --the fade out end end game.Players.PlayerAdded:connect(playerAdded)
the code works, but it will never fade out or if I try changing the text instead of the text transparency it won't change
Don’t use StarterGui when you want to change a GUI. StarterGui affects every player but it only takes effect when the player respawns or joins. Use something called PlayerGui instead.
Here’s a fixed script :
function playerAdded(player) --the event wait(.1) game.Lighting.Sound:Play() for i,v in pairs(game.Players:GetPlayers()) do v.PlayerGui.playerjoined.Frame.TextBox.Text = player.Name.. “has joined” end wait(5) for i=0,1, .1 do for i,v in pairs(game.Players:GetPlayers()) do v.PlayerGui.playerjoined.Frame.TextBox.TextTransparency = i end end end game.Players.PlayerAdded:connect(playerAdded)
Please note I made this script on mobile so I apologize if it doesn’t work or it looks weird, but you can use a for loop to get every player’s PlayerGui to change the GUI.