I want to know how you can Call a Character's Model in the workspace up locally to the tool when you unequip/Equip
This is what i have so far:
Handle = nil local Character = nil Tool = script.Parent function onUnequipped() if script.Parent.Parent == workspace or script.Parent.Parent.className ~= "Backpack" then return end local char = script.Parent.Parent.Parent.Character if char ~= nil then local torso = char:findFirstChild("Torso") local tool = char:findFirstChild(script.Parent.Name) if torso ~= nil and tool == nil then local model = Instance.new("Model") model.Name = script.Parent.Name model.Parent = char handle = script.Parent.Handle:clone() handle.Part.BottomBlade.Transparency = 1 handle.Part.BottomBlade.PointLight.Enabled = false handle.Part.TopBlade.Transparency = 1 handle.Part.TopBlade.PointLight.Enabled = false handle.CanCollide = false handle.Name = script.Parent.Name handle.Parent = model local weld = Instance.new("Weld") weld.Name = "BackWeld" weld.Part0 = torso weld.Part1 = handle weld.C0 = CFrame.new(-1,-1.02,0.1) weld.C0 = weld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(330),0) weld.Parent = handle script.Parent.Handle.UnEquip:Play() Character.Arm1.Handle.Transparency = 1 Character.Arm1.TopBlade.Transparency = 1 Character.Arm1.Handle2.Transparency = 1 Character.Arm1.TopBlade2.Transparency = 1 Character.Arm2.Handle.Transparency = 1 Character.Arm2.TopBlade.Transparency = 1 Character.Arm2.Handle2.Transparency = 1 Character.Arm2.TopBlade2.Transparency = 1 end end end script.Parent.Unequipped:connect(onUnequipped) function onEquipped() if handle ~= nil then handle.Parent:remove() script.Parent.Handle.Equip:Play() Character = Tool.Parent if not Character then return end local Humanoid = Character:FindFirstChild("Humanoid") if not Humanoid then return end Character.Arm1.Handle.Transparency = 0 Character.Arm1.TopBlade.Transparency = 0 Character.Arm1.Handle2.Transparency = 0 Character.Arm1.TopBlade2.Transparency = 0 Character.Arm2.Handle.Transparency = 0 Character.Arm2.TopBlade.Transparency = 0 Character.Arm2.Handle2.Transparency = 0 Character.Arm2.TopBlade2.Transparency = 0 end end script.Parent.Equipped:connect(onEquipped)