I want every player in my game to spawn with the Mr.Robot arms and legs.
I already have an onCharacter load script. I also already disabled the autoPlayerAppearance load or whatever it is called. Let me know if you need any clarifications but when I try to set it up, nothing loads correctly.
Just get some character meshes, And copy them into a player.
game.Players.PlayerAdded:connect(function(Player) for i,v in pairs(script:GetChildren()) do -- Put the charactermeshes in script. Player.CharacterAdded:connect(function(Character) v:Clone().Parent = Character -- Copies script's children to player's character. end) end end)
If this isn't correct for your question, Please post the script you have and I'll try to see.