How do I keep my NPC it's called police car and I want it to keep it's distance away from player. It can chased players down but I want it not to get too close to player cars.
local larm = script.Parent:FindFirstChild("Left Arm") local rarm = script.Parent:FindFirstChild("Right Arm") function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 1000 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("Right Arm") human = temp2:findFirstChild("Target") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end while true do wait(math.random(1,5)) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Humanoid.Script.Disabled = false script.Parent.Humanoid:MoveTo(target.Position, target, -10) else script.Parent.Humanoid.Script.Disabled = true end end