1 | mouse = game.Players.LocalPlayer:GetMouse() |
2 | function onKeyDown(key) |
3 | if key = = "q" then |
4 | --code goes here |
5 | end |
6 | mouse.KeyDown:connect(onKeyDown) |
Can anybody help me with the Cframing idk how to do it
1 | sword = game.Lighting.Sword:Clone() --Clone a sword |
2 | sword.Parent = Player.Character --Put it in the Character |