I have an FPS game that I have been working my bum off to get working and everything is going well except I just realized I have a problem.
If a player joins the game while a game is currently is progress he gets stuck in the lobby team so he cant join the game until its over and the games are quite long so this is a problem.
I had an idea to counter this problem by making the teams have auto assign = true while a game is in progress and then set it to false when a game isnt in progress? Would this work? I have no way of trying it because you cant really simulate this in Studio and I have no people to test my game.
I wanted to know if that would work before I wrote it down into the code basically?
I know this is an odd question but its a yes or no question, so thank you for your time :)