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Car doesnt despawn when player leaves?

Asked by 6 years ago
Edited 6 years ago

So my game is using FE and when the player leaves with the car spawned it is supposed to despawn but it doesnt it only despawns for the players in the game, not the player who spawned it. This is the script

game.Players.PlayerRemoving:connect(function(player) Delete:FireServer(); end)

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What is the RemoteEvent's script. TheePBHST 154 — 6y
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Yes, it is a Remote Event Ajectify 0 — 6y

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