Below is a script I use for my gun game. It works perfectly but, this texture (http://www.roblox.com/asset/?id=1370558016) as shown here and in the script is way too big covering a large amount of the screen. This is intended to be a crosshair. Any idea how to make that texture smaller?
PS: The script turns the player's mouse icon into whatever the texture ID is.
bin = script.Parent normel = "http://www.roblox.com/asset/?id=1370558016" friendly = "http://www.roblox.com/asset/?id=7419364" enemy = "http://www.roblox.com/asset/?id=7419379" function Run(mouse) mouse.Icon = normel local hit = mouse.Target if (hit == nil) then return end h = hit.Parent:FindFirstChild("Humanoid") if h ~= nil then torso = hit.Parent.Torso if torso ~= nil then if h.Health > 0 then if (torso.BrickColor == bin.Parent.Torso.BrickColor) then mouse.Icon = friendly elseif torso.BrickColor ~= bin.Parent.Torso.BrickColor then mouse.Icon = enemy end end end end end