This is my datastore script that checks if a player has played the game before (I'll add more later) but I get a weird error: SetAsync is not a valid member of RemoteEvent
local ReplicatedStorage = game:GetService("ReplicatedStorage") local Save = ReplicatedStorage:WaitForChild("Save") game.Players.PlayerAdded:connect(function(player) local PlayerStats = Instance.new("Folder", player) PlayerStats.Name = "PlayerStats" local HasJoinedBefore = Instance.new("BoolValue", PlayerStats) HasJoinedBefore.Name = "HasJoinedBefore" HasJoinedBefore.Value = Save:GetAsync(player.UserId) or false Save:SetAsync(player.UserId, HasJoinedBefore.Value) HasJoinedBefore.Changed:connect(function() Save:SetAsync(player.UserId, HasJoinedBefore.Value) end) end) game.Players.PlayerRemoving:connect(function(player) Save:SetAsync(player.UserId, player.PlayerStats.HasJoinedBefore.Value) end) local function save(player) player.PlayerStats.HasJoinedBefore.Value = true Save:SetAsync(player.UserId, player.PlayerStats.HasJoinedBefore.Value) end Save.OnServerEvent:Connect(save)