I'm making a diagnostic script for when things go wrong, but it says "Core:8: unexpected symbol near '='." For me, I already checked everything and there's nothing wrong here. What could it be?
this = script.Parent local autoDestroy diagnostic = {"Aero Diagnostic: "} function core:init() if script.Parent.Name == "surf_aero" then script:FindFirstChild(script.Sky.Parent) = game.Lighting script:FindFirstChild(script.Name) = "Core" script:FindFirstChild(script.Creator) = "GabrielSGamerG9" script:FindFirstChild(script.DisplayName) = "Aero" game.Lighting.Outlines = false end if script.Parent.Name ~= "surf_aero" then if not this:FindFirstChild(this.Sliders) and this:FindFirstChild(this.Other) and this:FindFirstChild(this.Decorations) and this:FindFirstChild(this.Creator) and this:FindFirstChild(this.DisplayName) and script.Name ~= "Core" then autoDestroy = true table.insert(diagnostic, "[Corrupted] ") end elseif script.Parent.Name == "surf_aero" then if script.Parent.Creator.Value ~= "GabrielSGamerG9" then script.Parent.Creator.Value = "GabrielSGamerG9" table.insert(diagnostic, "Map Creator Name, ") elseif script.Parent.DisplayName.Value ~= "Aero" then script.Parent.DisplayName.Value = "Aero" table.insert(diagnostic, "Map Name, ") elseif not this:FindFirstChild(game.Lighting.Sky) then script.Sky.Parent = game.Lighting table.insert(diagnostic, "Skybox, ") elseif not game:FindFirstChild(this.Other.MapStart.Sound) then table.insert(diagnostic, "Music, ") end end local msg = Instance.new("Message", game.Workspace) msg.Text = table.concat(diagnostic) wait(5) msg:Destroy() if autoDestroy == true then script:Destroy() end end