Okay, so this plays an animation if you press spacebar. The animation is a diving animation, so you land on the ground once it completes (aka prone position). I need help with adding a part where it plays the prone animation right after the diving and it must look seamless, I also need help adding a key so it goes back into the normal standing up when you're prone. Feel free to use the code so you can test it out.
Edit: I know the animation doesn't work because Roblox doesn't allow sharing animations but if you can add in the proning script part with the stand normal key, I can make the proning animations later.
--Put in StarterGUI --and get the player and character and humanoid local player = game:GetService("Players").LocalPlayer local character = player.Character or player.Character:Added() local humanoid = character:WaitForChild("Humanoid") --Next we make our animation local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://1352848282" --Now we can make a function to play animations! function playAnimation(Anim) local track = humanoid:LoadAnimation(Anim) track:Play() end --Now we play it when using the userinputservice game:GetService("UserInputService").InputBegan:connect(function(input ,proc) if not proc then if input.KeyCode == Enum.KeyCode.Space then --get the F key using Enum playAnimation(anim) --plays our animation using our function :) end end end)