plr = game.Workspace.LocalPlayer weld = Rotation.Vector3.new local foundarm = plr:FindFirstChild("Left Arm") if foundarm then foundarm.Name = "LeftArm" local arm = plr:FindFirstChild("Right Arm") if arm then arm.Name = "RightArm" end end plr.Handle.RightArm.weld(0, 15, 0) plr.Handle.LeftArm.weld(0, -15, 0)
It won't work. It's for my gun. I don't see ANY errors.