Basically I found this radio I like but I need to filter it so I tried but I failed. So I need help. Also when I try to type something into the radio in game nothing shows up?
local cs = {} prmy = { ["Line1"] = "", ["Line2"] = "", ["Line3"] = "", ["Line4"] = "", ["Line5"] = "", } local function filter(plr, msg) return game.Chat:FilterStringAsync(msg, plr, plr) end local function CS(plr, msg) return game.Chat:FilterStringAsync(cs, msg , plr) end game.ReplicatedStorage.Radio.send.OnServerEvent:connect(function(plr, msg) if msg == "__*GET" then game.ReplicatedStorage.Radio.send:FireClient(plr, prmy) else msg = CS(cs , plr , msg)[plr.Name][1].." - "..filter(plr, msg) if msg == cs[plr.Name][1].." - **DISTRESS SIGNAL FIRED**" and prmy["Line5"] == msg then return end prmy["Line1"] = prmy["Line2"] prmy["Line2"] = prmy["Line3"] prmy["Line3"] = prmy["Line4"] prmy["Line4"] = prmy["Line5"] prmy["Line5"] = msg game.ReplicatedStorage.Radio.send:FireAllClients(prmy) return end end)
The one I want to filter is the local function CS(callsign)