I've been making some private modules and selling them for some robux but they always seem to get leaked, how are people stealing them and how can I prevent this? I've changed the require number to hex and put script.Parent = nil on all of the scripts as well and they still end up getting it? Any ideas?
Bytecode obfuscation scripts maybe, i don't know how to it, but looks like someone is stealing famous games too, using the website.