This question is to my previous question:
https://scriptinghelpers.org/questions/52374/my-screengui-images-dont-work-when-i-press-a-button-help-please
I have encountered another failure of Boots script because it doesn't do the countdown
Heres the code...
game.Players.PlayerAdded:connect(function(plr) function onClicked() wait(0.5) plr.PlayerGui.CountDownNo.Three.ImageTransparency = 0 -- Number Three Appears script.Parent.Sound:Play() wait(1) plr.PlayerGui.CountDownNo.Three.ImageTransparency = 1 -- Number Three Disappears plr.PlayerGui.CountDownNo.Two.ImageTransparency = 0 -- Number Two Appears wait(1) plr.PlayerGui.CountDownNo.Two.ImageTransparency = 1 -- Number Two Dissapears plr.PlayerGui.CountDownNo.One.ImageTransparency = 0 -- Number One Appear wait(1) plr.PlayerGui.CountDownNo.One.ImageTransparency = 1 -- Number One Disappears end end) script.Parent.ClickDetector.MouseClick:connect(function() onClicked() end)
iddash wanted to help me but it didn't work as well... Any help? Also, I'm looking for an easy/beginner way so I can remember it.
Guis can only be edited through a local script to work in-game. Something like this in a local script inside StarterGui could work instead:
local plr = game.Players.LocalPlayer workspace["PartNameHere"].ClickDetector.MouseClick:Connect(function(hit) if hit == plr then --gui appearing and disappearing here end end)
Click workspace search "FilteringEnabled" in properties and click box save game