Okay, so I have a wins system for my game that shows up on the leaderboard. I also have a global leaderboard that updates and shows the top 10 wins in the entire game ~ not just the server.
I'm just worried that an exploiter can change his wins value, leave the server, and I can't edit his wins ~ leaving his exploited number of wins at the top of the leaderboard.
Is there a way to protect an orderdatastore from exploiters, or change their values when they do hack?
I know that adonis allows you to change leaderboard values but that's just limited to people on the server, so they can leave and just avoid this.