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How do you animate Non-humanoid objects in studio?

Asked by 7 years ago

I'm trying to animate a swinging bell in studio that has two parts which are the bell itself, and the clapper.I am trying to use Davidii's Animation Editor 2.0, Reskinned for making the Motor6Ds and I cant figure out how to animate it or what I have yet to add.

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Where do i put the ID of the animation? Fennict 6 — 7y
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You need to put a humanoid in the thing and also have a HumanoidRootPart in it. Those things as well as Motor6Ds for both parts being animated, are necessary. KingLoneCat 2642 — 7y

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Answered by 7 years ago

Same as a humanoid.

Insert a "Humanoid" and a brick named "HumanoidRootPart" into the model then use the "Custom Character Creator" plugin to create Motor6Ds or "Joints" from the HumanoidRootPart to the parts that are in the model, or you can do it manually, just insert the Motor6Ds in the HRP and manually set their properties.

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Yeah, but how do i make the animation loop on the object? Fennict 6 — 7y
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You know there's literally a god damn loop option in the animation editor plugin, right? Ashley_Phantom 372 — 7y
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