I'm doing a mining game, and to create a rock I created this script
local lock = script.Parent.LockStone local Yp = 0 local a = 0 while true do wait(0.01) if a < 20 then if script.Parent:IsDescendantOf(workspace) then local stone = game.ReplicatedStorage.parts.Stone1:Clone() stone.Name = "Stone" stone.Parent = lock.Parent stone.CFrame = CFrame.new(lock.Position.x-math.random()-math.random(), lock.Position.y+Yp, lock.Position.x-math.random()-math.random())*CFrame.fromEulerAnglesXYZ(0,math.random(),0) Yp = Yp + 0.08 a = a + 1 lock.Transparency = 1 end end end
but the stone forms on the same straight "X" as LockStone but the "Z" position always decreases or increases