I want the hopperbin when selected to change the parents camera view to a part in the workspace
I'm trying to make the hopperbin once selected execute this
game.Lighting["Sword"]:Clone().Parent = game.Players.LocalPlayer.Backpack
and then remove the hopper bin from the players backpack which i'm guessing is just straight up
script.Parent:remove()
First of all, every script should be in a Local Script in order to function properly.
For the first part of your question, you can manipulate the camera by getting the player's camera with CurrentCamera
and manipulate it with some camera manipulation properties:
local camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer local part = game.Workspace.Part -- Change this to the location of the part you want the camera at local hopperbin = script.Parent hopperbin.Selected:connect(function() camera.CameraType = "Scriptable" -- Look through the CameraType enum on the wiki for the desired effect camera.CoordinateFrame = CFrame.new(part.Position.X, part.Position.Y, part.Position.Z -- You can add more camera effects onto this as you wish, such as CameraFocus end)
Now we will make it so that it clones the sword into the backpack:
local camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer local part = game.Workspace.Part local hopperbin = script.Parent hopperbin.Selected:connect(function() camera.CameraType = "Scriptable" camera.CoordinateFrame = CFrame.new(part.Position.X, part.Position.Y, part.Position.Z game.Lighting:findFirstChild("Sword"):Clone().Parent = player.Backpack end)
Lastly, we'll make the script remove the hopperbin:
local camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer local part = game.Workspace.Part local hopperbin = script.Parent hopperbin.Selected:connect(function() camera.CameraType = "Scriptable" camera.CoordinateFrame = CFrame.new(part.Position.X, part.Position.Y, part.Position.Z game.Lighting:findFirstChild("Sword"):Clone().Parent = player.Backpack wait() -- Just for safety measures hopperbin:Destroy() end)
And that's it! Your script should be ready to go.