Making a game where you have to blow stuff up and the parts are not anchored. So how do you make it so the model doesn't fall apart upon re spawn?
Cheers
local regenTime = 180 -- 3 minutes local messageTime = 2 local model = script.Parent local message = Instance.new("Message") --Check that the script hasn't been placed in workspace if model ~= workspace then message.Text = "Regenerating Massive Noob This May Cause Lag" local backup = model:clone() -- Make the backup while true do wait(regenTime) --Remove the model model:Destroy() --Show the message message.Parent = game.Workspace wait(messageTime) message.Parent = nil --Copy the backup model = backup:clone() model.Parent = game.Workspace model:makeJoints() end else error("Script not put in a model! Nothing to regenerate!") end