Hi, I am trying to create a script where if a certain value in the local player is set to true then the script will disable another script. But if it is not, it won't disable the other script. Here is one I made that I don't know why it did not work
if game.Players.LocalPlayer.Value.Value == true then print("hi") -- Testing if this actually work, it didn't print :( script.Parent.TimeOut.Disabled = true else script.Parent.TimeOut.Disabled = true end
TimeOut is the name of the other script. I have another script that adds a value into the player that is set to true and if you click a button it sets it false, but the value does not appear until you first press the button, I don't know if that has something to do with why it won't work. I tried using findfirstchild as well, that did not work.
Please help,