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Confused on mesh scale property?

Asked by 6 years ago

My script didn't working but why? if game.Workspace.Part666.Value.Value == true then game.Workspace.Circle.ring.Scale = 2.5,2.5,2.5 wait(0,001) game.Workspace.Circle.ring.Scale = 3.5,3.5,3.5 wait(0,001) game.Workspace.Circle.ring.Scale = 4.5,4.5,4.5 wait(0,001) game.Workspace.Circle.ring.Scale = 5.5,5.5,5.5 wait(0,001) game.Workspace.Circle.ring.Scale = 6.5,6.5,6.5 wait(0,001) game.Workspace.Circle.ring.Scale = 7.5,7.5,7.5 wait(0,001) game.Workspace.Circle.ring.Scale = 8.5,8.5,8.5 wait(0,001) game.Workspace.Circle.ring.Scale = 9.5,9.5,9.5 wait(0,001) game.Workspace.Circle.ring.Scale = 10.5,10.5,10.5 end

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you gave no context to your script at all. what is part666? a part? then why are you trying to find it's value? what value are you trying to find in part666? wookey12 174 — 6y
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its a mesh FrezeTagger 75 — 6y

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Answered by 6 years ago

I know this may be late but you should do this

local mesh = workspace.Circle.ring

if workspace.Part666.YourValue.Value then
    mesh.Scale = Vector3.new()
    wait(0.001) -- copy and paste these 
end
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