My script didn't working but why? if game.Workspace.Part666.Value.Value == true then game.Workspace.Circle.ring.Scale = 2.5,2.5,2.5 wait(0,001) game.Workspace.Circle.ring.Scale = 3.5,3.5,3.5 wait(0,001) game.Workspace.Circle.ring.Scale = 4.5,4.5,4.5 wait(0,001) game.Workspace.Circle.ring.Scale = 5.5,5.5,5.5 wait(0,001) game.Workspace.Circle.ring.Scale = 6.5,6.5,6.5 wait(0,001) game.Workspace.Circle.ring.Scale = 7.5,7.5,7.5 wait(0,001) game.Workspace.Circle.ring.Scale = 8.5,8.5,8.5 wait(0,001) game.Workspace.Circle.ring.Scale = 9.5,9.5,9.5 wait(0,001) game.Workspace.Circle.ring.Scale = 10.5,10.5,10.5 end
I know this may be late but you should do this
local mesh = workspace.Circle.ring if workspace.Part666.YourValue.Value then mesh.Scale = Vector3.new() wait(0.001) -- copy and paste these end