I’m making a game and if players reset character there are happening much bugs... I found a way to disable it, but it doens’t work in the real game, only I studio. Here’s my script:
for i = 1, 5 do wait(1) local succes, exception = pcall (function() game:GetService(“StarterGui”):SetCore (“ResetButtonCallback”, false) end) if succes then break end end
(Sorry if you find to many spaces, I copyd this via a picture of my IPad.) Happy Scripting!
Kind regards, Gamer_io
Make sure your script is a localscript.