game.Workspace.Player.Head.Transparency = 1
You wasn't SPECIFIC so it doesn't A) Make their heads permanently transparent B) Fires only when you use _G.NoHeadPlayers() in ANY script C) Doesn't work as soon as you join because the game objects are still loading D) Does it to ALL players
_G["NoHeadPlayers"] = function() for i, v in pairs(game.Players:GetPlayers()) do local head = v.Character:findFirstChild("Head") if head then head.Transparency = 1 end wait() end end -- USE _G.NoHeadPlayers() IN ANY SCRIPT TO CALL THE FUNCTION