Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Multiple people & spawn command cleaning, help?

Asked by
Lopous 1
6 years ago

So this is an old script of mine, that I made ages ago. I want it to look cleaner and I want be able to make so multiple people can join instead of just me and I'm able to spawn more than just one model. It's fine with just one model, but y'know what I mean (I hope)


game.Players.ChildAdded:connect(function(player) player.Chatted:connect(function(chat) if player.Name == "Lopous" then --Change your name with mine. if string.lower(chat) == ";open KoTHB" then --Feel free to change how you open the map, but I recommend you to not. That you can do is change "KoTHB" with your map. if not game.Workspace:FindFirstChild("KoTHB") then --Change "KoTHB" to your map's name. game.Lighting["KoTHB"]:Clone().Parent = game.Workspace --Change "KoTHB" to your map's name. end elseif string.lower(chat) == ";close KoTHB" then --This is the same, just removes the map. if game.Workspace:FindFirstChild("KoTHB") then game.Workspace["KoTHB"]:Remove() end end end end) end)--Made By Lopous --You can't add more people. o3o

1 answer

Log in to vote
0
Answered by
DevNetx 250 Moderation Voter
6 years ago
Edited 6 years ago

The best way to do this is by using dictionaries.

I've also cleaned up your map name - it's not a good idea to define the same thing over and over again. If it's only stored in one variable, you only have to change that text.

-- define a list of players we want to be allowed to use the command
local authorized = {
    ['Lopous'] = true,
    ['SystemUnderflow = true,
    -- etc
}

-- define map - change this
local map = "KoTHB"

game.Players.ChildAdded:connect(function(player)
    player.Chatted:connect(function(chat)
        if authorized[player.Name] then --Change your name with mine.
            if string.lower(chat) == ";open ".. map then 
                if not game.Workspace:FindFirstChild(map) then
                    game.Lighting[map]:Clone().Parent = game.Workspace
                end
            elseif string.lower(chat) == ";close ".. map then 
                if game.Workspace:FindFirstChild(map) then
                    game.Workspace[map]:Remove()
                end
            end
        end
    end)
end)
0
Thanks. Again, this is an old script that I made. Lopous 1 — 6y
Ad

Answer this question