NETWORTH ( works as experience points ) There are specific money bag(tools in game.ServerStorage.Storage)
Is there a better way that I can do this involving a table or something(because this doesn't work past the first one)
stats.NetWorth.Changed:connect(function() if networth < 7500 then givebag(p, "Starter Money Bag", "none") -- player, bag, removebagtype elseif networth < 50000 and networth > 7500 then givebag(p, "Rookie Money Bag", "Starter Money Bag") end end)