I try everything and it d'ont work
local chatstorage = game.Workspace.chat_Stock local chatsecure = game.Chat local Ranked = 'Player' local owner = 'Owner' local admin = 'Admin' game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(message) local filtered = chatsecure:FilterStringAsync(message,player) local svalue = Instance.new('StringValue', chatstorage) if player then svalue.Name = player.Name..' ['..Ranked..']: '..filtered print(filtered) end if player.Name == 'ChaosVaporz' then svalue.Name = 'ChaosVaporz ['..owner..']: '..filtered print(filtered) end if player.Name == 'Maskilda' then svalue.Name = 'Maskilda ['..admin..']: '..filtered print(filtered) end if player.Name == 'Maruthus' then svalue.Name = 'Maruthus ['..admin..']: '..filtered print(filtered) end print(filtered) game:GetService('Debris'):AddItem(svalue, 3) end) end)