The title is my question pretty much. How can you?
Here's the script
local players = 0 local vip = false game.Players.PlayerAdded:connect(function(player) if game.VIPServerId ~= 0 then vip = true for i,v in pairs(game.Players:GetChildren()) do players = players + 1 end end end) game.Players.PlayerRemoving:connect(function(player) if game.VIPServerId ~= nil and vip == true then for i,v in pairs(game.Players:GetChildren()) do players = players - 1 end end end)