I know how to edit what keyboard buttons do and here is an example:
mouse = game.Players.LocalPlayer:GetMouse() keyneeded = "" --Put key that you want pressed in the quotes local function onKeyDown(key) if key == keyneeded then --Put code here end else print("Wrong key was pressed") end end mouse.KeyDown:connect(onKeyDown)
Put that code in a localscript and put the localscript inside of your starterpack.
Hope this helped! If you have any problems please comment.