i have this code that plays and animation when the tool is activated, however the debounce doesnt seem to affect it at all. how do is top the tool from spamming ?
local attack = false weapon.Activated:connect(function() local chop = weapon.FiraAxeChop if attack == false then attack =true game.ReplicatedStorage.RemoteEvents.FireAxeChop:FireServer(chop) wait(5) attack = false end end)