Lets say I have a turret and the weld does not have any certain CFrame, it is welded directly to a part (turretbase).
I want the weld to "look at" my mouse.Hit, how would I do this?
I tried...
1 | C 0 = CFrame.new(turretbase.CFrame.p,mouse.Hit.p) |
...it spazzed.
A friend answered this for me,
1 | C 0 = part 0. CFrame:inverse() |
2 | C 1 = CFrame.new(part 0. CFrame.p,hit.p) |