Lets say I have a turret and the weld does not have any certain CFrame, it is welded directly to a part (turretbase).
I want the weld to "look at" my mouse.Hit, how would I do this?
I tried...
C0 = CFrame.new(turretbase.CFrame.p,mouse.Hit.p)
...it spazzed.
A friend answered this for me,
C0 = part0.CFrame:inverse() C1 = CFrame.new(part0.CFrame.p,hit.p)