I was working on a script and I had a for loop that gave the player a value, but since it was in a while true do loop it just created values endlessly. I took it out of the loop, and now it doesn't work at all, even when I put it back in the loop. Anything outside of the for loop works, so I know it's something wrong with the for loop.
Here's my code:
local PlayersAlive = Instance.new("Folder") PlayersAlive.Parent = game.ServerStorage PlayersAlive.Name = "PlayersAlive" local ReadyList = Instance.new("NumberValue") ReadyList.Parent = game.ServerStorage ReadyList.Name = "ReadyList" local PlayerList = game.Players:GetPlayers() for i, Player in pairs(PlayerList) do print 'WORK' local ValueFolder = Player:WaitForChild("ValueFolder") if ValueFolder.Ready.Value == false then print "false" else print "true" local PlayerName = Instance.new("StringValue") PlayerName.Parent = game.ServerStorage.PlayersAlive PlayerName.Name = Player.Name PlayerName.Value = Player.Name end end
It doesn’t look like you inserted a “ValueFolder” in the player, I might just be blind but that looks like it is the error.