Hi. i wondered if there's a way to make the camera can't be rotated by the player, but to still can move or be rotated by the system by itself. I mean, for example, set the camera to "Watch", but so that the player can't rotate the camera with the mouse or keyboard (Or gamepad, whatever). Yeah, I know I can use "Scriptable" but I want the camera to be on "Watch" type, not "Scriptable". I looked for it on Google, but i couldn't find info about it. I would appreciate any help!
Thanks.
Not sure if this is correct, will check tomorrow - wrote this on my smartphone device.
local player = game.Players.LocalPlayer local camera = player.Camera camera.CameraType = Enum.CameraType.Watch