The value "player" is supposed to return as the username of the player who hit the part, but it just keeps returning as nil and I don't know why. Any ideas?
local finditems = script.Parent:GetChildren() for i=1,#finditems do if finditems[i].Name == "block" then finditems[i].HumanoidRootPart.Touched:connect(function(hit) print(finditems[i].coins.Value) if finditems[i].debounce.Value == false then finditems[i].debounce.Value = true local player = game.Players:GetPlayerFromCharacter(hit.Parent) player.Status.Credits.Value = player.Status.Credits.Value + finditems[i].coins.Value local blockanim = finditems[i].Humanoid:LoadAnimation(finditems[i].BlockAnim) blockanim:Play() wait(finditems[i].debouncetime.Value) finditems[i].debounce.Value = false end end) end end